STRATEGY DEVELOPMENT

Playing to Win

My recommended approach to strategy development is built around Roger Martin and A.G. Lafley's Playing to Win framework. The core idea is that strategy is a set of integrated choices.

As well as helping an organisation define its strategy, this approach also aligns the organisation on how to resource and execute it, by cascading down and across departments and teams.

The end result is a coherent, interlocking strategy where everyone can see how their role and function contribute to the bigger picture.

ORIGINS

Built for simplicity & clarity

A.G. Lafley was chief executive of Procter and Gamble (P&G). Roger Martin was his strategy adviser, and later Dean of the Rotman School of Management in Toronto. They developed the approach at P&G in the 2000s and set it out in their 2013 book.

One of the biggest lessons I had learned in my years at P&G was the power of simplicity and clarity. I found that clearer, simpler strategies have the best chance of winning, because they can be best understood and internalised by the organisation. Strategies that can be explained in a few words are more likely to be empowering and motivating; they make it easier to make subsequent choices and to take action.

- A.G. Lafley

A company must play to win. To play merely to participate is self-defeating. It is a recipe for mediocrity. Winning is what matters and it is the ultimate criterion of a successful strategy.

- Roger L. Martin

The central idea

An integrated set of choices that positions you to win

Let's pick apart a few of the key elements of Playing to Win.

Choices

The act of defining strategy is to choose what you will and will not do. Playing to Win helps leaders identify key choices to be made, barriers to making those choices, and tests to enable decision making.

The Strategy Choice Cascade asks leaders to answer five questions, and each one asks for a choice to be made.

Integrated

The choices should reinforce one another, for example where you compete shapes how you succeed there, which shapes the capabilities you build.

Playing to Win's Strategy Choice Cascade is a system rather than a linear sequence, so for best results the five elements should integrate with each other.

Win

As Martin says: "When a company sets out to participate, rather than win, it will inevitably fail to make the tough choices and significant investments that would make winning even a remote possibility."

Winning means naming the customers you intend to serve better than anyone else, and accepting that you will serve others less well.

A plan is not a strategy. Plans typically have to do with the resources you're going to spend. Those are more comfortable because you control them. A strategy, on the other hand, specifies an outcome, a competitive outcome that you wish to achieve. While you're planning, chances are at least one competitor is figuring out how to win.

- Roger L. Martin

The framework

The Strategy Choice Cascade

These five linked questions form the backbone of Playing to Win.

1

What is our winning aspiration?

The first box should define what winning looks like for your organisation, framed around customers, and not just a financial target. What are you trying to accomplish?

2

Where will we play?

The specific playing field: including geography, product type or category, consumer segment, channel, and stage of the value system. It should equally define where you will not play. A good answer here provides a genuinely choiceful playing field that enables your How to Win, not simply the most attractive market for everyone.

3

How will we win there?

The key box: this is where you define how you will create and capture value in your chosen field so that customers choose you.

4

What capabilities must we have?

The small set of capabilities that, working together, make your How to Win real.

5

What management systems do we need?

The systems, structures, measures and processes that build, maintain and reinforce the must-have capabilities.

The SCC is a system, not a linear sequence. For best results, move back and forth across the five boxes until you achieve coherence, and the five elements fit with and reinforce each other.
IN DEPTH: MOTIVATION FOR STRATEGY

Winning Aspiration

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Try this with your team

Ask everyone to write the two answers on a card, privately, one sentence each. Collect them and read them aloud without names.

Teams who believe they are aligned often find several different strategies in the pile. It is a fast way to locate the real work, and it starts the session on evidence the team produced itself.

IN DEPTH: The heart of STRATEGY

Where to Play, How to Win

These two questions only work when answered together. A playing field on its own describes an ambition to be present somewhere. A way of winning on its own floats free of any particular customer.

Held together they make a claim you can test: these customers, for this reason, better than these competitors.

The pairing is also what makes a strategy usable below the board. A manager who knows both can decide most things without asking, because they can see which options fit.

Try this with your team

Ask everyone to write the two answers on a card, privately, one sentence each. Collect them and read them aloud without names.

Teams who believe they are aligned often find several different strategies in the pile. It is a fast way to locate the real work, and it starts the session on evidence the team produced itself.

IN DEPTH: STRATEGY'S REALITY CHECK

Must-Have Capabilities, Enabling Management Systems

These two questions only work when answered together. A playing field on its own describes an ambition to be present somewhere. A way of winning on its own floats free of any particular customer.

Held together they make a claim you can test: these customers, for this reason, better than these competitors.

The pairing is also what makes a strategy usable below the board. A manager who knows both can decide most things without asking, because they can see which options fit.

Try this with your team

Ask everyone to write the two answers on a card, privately, one sentence each. Collect them and read them aloud without names.

Teams who believe they are aligned often find several different strategies in the pile. It is a fast way to locate the real work, and it starts the session on evidence the team produced itself.

A two-minute check

The reverse test

Write down the opposite of your statement. If the opposite is something no sensible organisation would say, the original was a statement of intent.

The statement
Its opposite
Verdict
We will delight our customers
We will disappoint our customers
Intent
We will invest in our people
We will neglect our people
Intent
We will be the trusted partner to mid-sized manufacturers in Northern Europe
We will serve large multinationals worldwide
A choice
We will win on speed of deployment rather than breadth of features
We will win on breadth of features
A choice

Run this across a draft strategy and it usually gets a good deal shorter. What remains is the part that will guide a decision.

The question that unblocks the room

What Would Have to Be True

When a team splits between two options, the argument runs on conviction and has nowhere to go, because both sides are arguing about a future neither can see.

Rather than asking which option is right, ask what would have to be true for each option to be a great choice.

Advocates for A

Write the conditions that would make option B a brilliant choice.

Advocates for B

Write the conditions that would make option A a brilliant choice.

Nobody is defending a position, so people think properly. The team ends up with two lists of conditions, agrees which it doubts most, works out what evidence would settle them, and goes and gets it. The argument has become a piece of research with an answer at the end.

Write the conditions down verbatim, in the team's own words. When evidence comes back weeks later, a team that can see the exact condition it named will accept the answer.

examplE

Four Seasons

Martin returns to Isadore Sharp's hotel business often, because the choices are unusually clean and they show how tightly the playing field and the way of winning have to fit together.

Winning aspiration
To be the world's finest luxury hotel operator.
Where to play
Hotel management in the luxury space, deliberately excluding development and ownership. A narrower field than most competitors chose.
How to win
A distinctive form of service, delivered in medium-sized hotels. Big enough to offer the amenities of a large hotel, small enough to know the guest.
Capabilities
Recruiting, training and keeping staff who deliver that service consistently, in every city.
Management systems
Treating employees by the same standard the guest is promised, so the service capability keeps renewing itself.
The narrow playing field is what made the way of winning strong. Widen it to development and ownership, and the distinctive service becomes harder to deliver everywhere.

And it shows the seven steps in action

Sharp could not prove the idea on paper, so he built one hotel that embodied it. The Inn on the Park in Hyde Park, London was the test. It succeeded, stayed the chain's most profitable hotel for decades, and became the model for every Four Seasons that followed.

That is step five and step six of the process, run at full scale. Design a test that would settle the question, agree what result counts as proof, and go and find out.

The engine underneath

The seven steps

The question "What Would Have to Be True?" sits inside a longer sequence Roger Martin developed for working a strategic choice from start to finish, the Strategic Choice Structuring Process (SCSP).

The SCSP turns the Cascade from a framework into a working method.

1
Frame the choice

A choice invites a decision. Crystallising issues by clearly framing choices for resolving them makes them immediately real and meaningful. The task here is to create mutually exclusive options that stand in opposition to one another.

2
Generate possibilities

Martin calls these "happy stories," and we're looking for a wide range of diverse possibilities, expressed as narratives or scenarios, that describe a positive outcome. Creating a commitment to openness and establishing psychological safety within the group is key at this stage.

3
Specify the conditions

What would have to be true for each one to be a great choice? This is reverse engineering the logic of each possibility. This removes the option of judging possibilities based on opinion.

4
Identify the barriers

Now the group can express which of the conditions set in the previous step are the least likely to hold true. This is where to encourage sceptical group members to raise concerns and identify which conditions really need to be tested.

5
Design the tests

Once we've identified key barriers, we move on to identifying compelling and valid tests. Again, this is where the sceptic can be useful, in setting a test that would satisfy their standard.

6
Run the tests

Here, the group can test the conditions they feel are the least likely to hold up first. They then move through other conditions in order of confidence level.

7
Choose

Having completed the above steps, the step of choosing becomes simple, and the group can move forward confidently.

Letting the sceptic set the standard of evidence removes the argument that usually follows research. The finding lands as an answer rather than as ammunition.
examplE

The car that was measured against itself

One of Martin’s favourite anecdotes involves the Chevrolet Malibu and the Toyota Camry, two mid-sized sedans that were once locked in fierce competition for dominance in the US market.

The Malibu team had their eyes glued to the wrong target. They weren’t asking, “Are we building the best car?” (i.e. winning) but instead, “How can we double our sales numbers?”

They wanted to increase the previous year’s Malibu sales of 60,000 to a new target of 120,000. The Malibu’s main competitor, the Toyota Camry, sold 560,000 per year.

Martin asked the Malibu team: “How does the new Malibu actually stack up against the Camry?” to which they answered: “We don’t know.”

The Malibu team, obsessed with achieving a revenue target, lost sight of what really mattered: whether their product could compete with the Camry on quality and customer experience. They weren’t thinking about the larger competitive landscape. They were focused on improving on the last Malibu rather than making the big strategic choices needed to actually win against the Camry.

Martin went on to work with the Malibu team to benchmark against the Camry, and make the necessary improvements so it could compete. As a result, the Malibu went on to reach sales levels four times its initial target.

This is one of the most common ways a strategy conversation goes wrong. The growth target arrives first, the plan is built to deliver it, and nobody asks the question underneath: why would a customer choose us over the thing they are buying today?

The target question

How do we double our sales?

This question is usually only answerable by working harder at what you already do. It compares you with yourself.

The strategy question

How does our car compare with the one people actually choose to buy?

This question is best answered by looking outward, and it usually changes what you build.

Alongside the Cascade

Complementary models

Other models can be useful when a team is stuck at a particular question.

Understanding what is changing around the market
Horizon scanning
Testing choices against futures nobody controls
Scenario planning
Defining the playing field in customer terms
Jobs to Be Done
Sharpening the winning proposition
Value Proposition Canvas
Seeing how one change moves the whole business
Business Model Canvas
Turning the choice into quarterly focus
OKRs

It's not necessary to use all these models in every piece of strategy development. Deciding to use them should be based on the particular challenge faced and the existing insights available.

Beyond the boardroom

Cascades can run across and down a business

Lafley and Martin are clear that every line of business and every function should have its own where to play and how to win, aligned to the one above it. Strategy belongs to teams facing inward as much as the ones facing customers.

Group

Which businesses we are in, and how the whole is worth more than the parts.

Business unit

Which customers this business serves, and why they choose us over the alternatives.

Function

Who this function serves inside the business, and what it does better than an outside supplier could.

A function that answers those two questions stops being a service desk and starts making choices. An HR team that has decided where it plays can say what it will stop doing, which is the same discipline the board applied above it.

The nesting also gives you a test. If a business unit's answers could sit under any group strategy, the group strategy is probably not making a choice.

Each level constrains the one below, and each level should be able to explain how its choices help the level above win.
Choosing the right tool

Where it fits best

Playing to Win is strongest when

  • The team faces a real choice with real alternatives
  • It has the authority to commit to one of them
  • The decision will shape the next several years
  • People are willing to say what they would give up

Size matters less than you would think. A ten-person business and a listed group answer the same five questions, and the smaller team often answers them faster.

Something else may serve better when

  • The team already knows where it plays and how it wins, and needs delivery discipline. OKRs and a clear operating rhythm will do more.
  • The organisation exists to deliver a defined public duty. A Theory of Change often fits the governance better, and the Cascade can inform it.
  • Nobody in the room can close a door. The honest first step is agreeing who can.
How this fits my own work

Strategy is one of five layers

Playing to Win answers the first question in the method I use with leadership teams, which I call On The Same Page. Strategy sets the direction. Four more layers decide whether that direction survives contact with the organisation.

Strategy

Where will you compete, and how will you win? This is the layer Playing to Win answers.

Leadership

What standards do you actually set? Choices hold when leaders behave the same way outside the room.

Teamwork

How does the org chart become an organisation? Strategy travels through the handovers between teams.

Culture

What happens when nobody is watching? What gets rewarded decides which choices stick.

Brand

What does the outside see? The evidence of whether the choices reached the customer.

The five work as a system. Strength in one raises the others, and problems travel between them. A strategy that keeps getting revisited is often a leadership problem, and a culture problem often turns out to be a teamwork problem.

Which is why a completed Cascade is the start of the work. Most organisations get their strategy broadly right and lose it in the gap between intent and behaviour.

HOW I RUN IT

Running it in a real room

The method is public and the books explain it well. What varies is what happens when a leadership team sits down to use it.

Work on one big sheet

The team works on an A1 canvas with the five blocks laid out, using sticky notes, credited to Roger Martin on the sheet. Everything stays visible and anyone can move it, which keeps the session collective rather than a series of presentations.

Interview everyone first, in confidence

I speak to each person who will be in the room before the first session. Sessions that start from what the team actually thinks move much faster than sessions that start from what people say in front of each other.

Give every condition a named owner

When the board names the conditions it doubts, each gets a board member's name against it. The test comes back to the person who asked for it, and the finding gets accepted instead of relitigated.

Split the work where the scale needs it

For a group-level review, a cross-functional working group builds and tests the possibilities while the board frames the questions and makes the choices. The value sits in the passes between them, and each pass needs designing.

Write it down in the team's own words

The output is a completed Cascade in the language the team used, alongside the possibilities they set aside and the evidence behind the choice. A strategy people can quote is one they can apply.

Going further

Where to read more

Playing to Win: How Strategy Really Works
A.G. Lafley and Roger L. Martin, 2013

The source. Sets out the Cascade and works through it with examples from Procter and Gamble. Start here.

A New Way to Think
Roger L. Martin, 2022

Martin's collected thinking on strategy, competition and management. Useful once the Cascade is familiar and you want the reasoning underneath it.

The Opposable Mind
Roger L. Martin, 2007

On holding two opposing ideas at once and building a better answer from both. It explains why What Would Have to Be True works as well as it does.

Martin's writing online
Essays and the Playing to Win Practitioner Toolkit

Martin publishes regularly and has made a set of practitioner materials freely available. Worth following if you plan to run the method yourself.

Thinking about running this with your team?

I facilitate Playing to Win processes for executive boards and leadership teams. I bring the method, the questions and the pace. Your team makes the choices and owns them afterwards.

Playing to Win, the Strategy Choice Cascade and the Strategic Choice Structuring Process are the work of A.G. Lafley and Roger L. Martin. This page describes their method and how I use it.